So our shops area is getting filled up nicely.
I am happy to see the progress but there are few things we need to discuss.

I've been following a certain guideline to storage shops from inactive players (removal and storing them to be reclaimed by said player)
now this practice is semi unknown to many players and mainly falls on myself

But in theory it is when you, the player are no longer active on the server (haven't logged in for 3-4 weeks) and not having an active accomplice.
I will then send out a notification if i can find you on discord, I will set a time period of 1 week for you to react. After that the shop + inventory will be stored into a secure storage area near the shops warp where an admin can reclaim the items for you.

So the things i like to discuss for the shops are.
1: That it actually sells items
2: Build your shop to the amount of chests you have (so 1 chest small footprint not something that takes up half the shops area)
3: Do not spam your signs on other peoples shops ( I will build a board for that when the shops entrance is remade)
4: Properly light up your shop
5: Let us know when you cannot take care of your shop for x amount of time to prevent storage of your shop

p.s. without discussion i will assume no one disagrees

As for casino's and other games i'm sure we can find a better location and have a warp for games in general, where its not only casino's but other fun minigames aswell. if you find a great location let us know either via discord or under this topic.
since the current shopping area is getting quite filled up we need to start working on the expansion area east of the current shopping area.

tasks that are an absolute must are that the walls are fixed up,, the floor flattened out, random pools of water removed.

after that we could really use a design on the floor for the paths, so i am asking for design submisions on that.
new shop expansion progress

flatening the area 95%
mountains still in progress
floor design for the area (nothing yet)
path to the new area barely started

any other things to take into consideration?

red: buildings
green: foilage
blue: water
gray: roads
brown: dock/wood
white: bridges
yellow: mountain

i can use some labor assist on the mountain walls
i would like to see them all being allot more steep then they are so there can be some overgrowing area's pushing over some ledges here and there with one or two waterfalls

i would like to ask everyone to pitch in if they can with the steepening? of the mountains there are chests on the area near the left most bridge with resources, a beacon that can be moved, no tools you will have to supply that yourself.
the more people we can get to work on this the faster this area will be open for shops.

as for the stripes i want to continue them from the original shops area going as follow

this is starting at the floor Y lvl
62 orange
63 orange
64 red
65 orange
66 orange
67 brown
68 red
69 red
70 red
71 red
72 orange
73 terracotta
74 terracotta
75 red
76 white
77 light grey
78 brown
79 orange
80 terracotta
81 terracotta
82 terracotta
83 terracotta
84 orange
85 terracotta
86 terracotta
87 terracotta
Decided to start work on designing the paths and whatnot in a test world I made. Here's the start of it.

New shopping area is pretty much done! Just needs some greenery and a bit more water now.

Can't seem to be able to add a screenshot for this one.
thanks koolkrafter, i made time today to work on this but it seems you beat me to it Smile

anyway to clarify for everyone, the new shops area is bordered.
the rules are simple

slabs are the border of a claim
you can build on the slabs not outside of it
you are allowed to make a balcony that overhangs a little aslong as it doesnt interfere with someone elses claim.
try not to build skyscraper style only, the goal for this shop area is to be creative in your space managing of your shop.
You need to light up your shop are surroundings properly (this includes roofs that are open for spawns)

Further more, walls are still slightly adjustable, greenery is still to be placed.

and the docks are not done yet.
but thats stuff for a later date

thanks to:

Forum Jump:

Users browsing this thread: 1 Guest(s)

© Exhibit Minecraft Staff Team

Powered by MyBB